Revolutionizing Table Tennis Training: Anytime, Anywhere
In collaboration with Pongori by Decathlon, this project set out to redefine how table tennis enthusiasts train, learn, and engage with the sport. Our vision was to create an omnipresent virtual training experience — one that seamlessly blends physical play with digital augmentation.
A global ecosystem of table tennis training
The virtual world allows students to learn from paddle masters around the world through training sessions and seminars, and provides a platform for participants to compete against each other 1v1 and through online tournaments
Coaching at a distance
User testing across coaches, students, and enthusiasts revealed how VR can make high-level table tennis training accessible from home while unlocking faster reactions, infinite practice loops, and skill development beyond real-world limits.
The bridge between the virtual and reality through super-imposed training scenarios
An efficient platforms for coaches to observe, review and assess the students in real-time. The coach can superimpose their avatar upon their student to showcase the right movement to allow the student follow their motion and correct themselves.
Hollistic Training System
The vision is to develop an experience: that allows global participation on the platform to engage official tournaments, professionally assessed performance reports, and masterclasses hosted by paddle legends.